The team of researchers and developers behind the Smart Glove—Haptic Human-Computer Interface Systems for virtual reality and augmented reality and robotics will showcase their new glove at CES in Las Vegas on January 9-12, 2018.
The smart glove was developed as part of an innovative project
between The Wireless Sensor Networks group at the Tyndall National Institute and Telecommunications Software & Systems Group (TSSG) in Waterford Institute of Technology, along with human factor engineering experts Design Partners. The solution was developed with global manufacturers of wearable technology to create a device that transports hands into the virtual worlds by providing them with a fully immersive, touch-sensitive experience.
The smart glove integrates the required sensors, actuators and associated software data fusion algorithms that allow humans to seamlessly interface with and engage in VR and AR applications for the first time. Precise, auto-calibrated position, movement and hand biomechanical data is provided in real time with state-of-the-art latency performance.
The smart data capture glove is the only glove of its kind to incorporate the level of sensing hardware and software required to provide low-latency data throughput. It has been designed according to ergonomic drivers and is robust, low cost, easy to operate and wash-and-wear.
Prototypes of the glove have been used by surgeons for medical training in a virtual environment and it is a powerful enabler of smart factory technologies, as well as social media and consumer gaming interfaces.
The smart glove can be used for remote learning, as well as helping educators work in a virtual environment, which allows students to learn from gold-standard experts in their field. This technology can also be used for sports coaching, musicianship and any other learning environment where precise movements are necessary.
To read a case study on this glove, click here.